See? Instead of deleting hammers, I was just "hiding" them. And if you look at coins, you'll see that they're completely out of place. Also, when we collect the coins, they're not deleted, but just "hidden", as I did with hammers. And, something curious I found today was that coins are colliding with gels (???). Probably because, instead of setting self.mask = {false} to coins, I've set self.mask = {true}, making them collide with any non-collide-able entities (like gels). So, as we all see, I still have a lot of things to do. And I see you in my next post!
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